As a sound designer, I had the pleasure of working on the highly successful game, Power Wash Simulator. When Lowrider Sound approached me to create sound effects for the game using FMOD Middleware, I eagerly accepted the challenge. The game was developed by the talented team at Futurlab and has since reached No. 2 in […]

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I was commissioned to create modern quality tracks with a retro sound for Andro Dunos II, drawing inspiration from the original Neo Geo version. The resulting music was received with great enthusiasm by the press and has since become one of my most successful projects in the modern era. Client: PixelHeart Release date: April 28, […]

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I had the honor of being asked to work on the 8 Bit Symphony music album, which celebrates the iconic video game composer Rob Hubbard’s work. As a lifelong fan of his music, it was an incredible opportunity to collaborate with him directly in the studio. My role in the project involved refining the orchestral […]

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Ebon Upton, the creator of Raspberry Pi and a fellow Amiga enthusiast, recently reached out to me to participate in an exciting project: a book designed to teach coding using the same methods that were popular in the past. The majority of today’s lead coders are from a generation that learned coding in this way, […]

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Producing music and sounds for Rebel Racing was an exhilarating experience for me. One of the most challenging aspects of this project was creating the menu tune with a perfect balance of relaxation and motivation. After several rounds of feedback, I was able to achieve the desired sound, and the tune has gained a significant […]

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At the start of my career, I was approached by Interplay in Orange County, California to create remixes of the music for Descent, a popular game on the MAC. Years later, the same team, now operating as Revival, offered me a thrilling opportunity to compose new tracks for a fresh version of the game, named […]

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